Paul Artige
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Game Designer / Technician Director Editor
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Creative, serious, and proactive content creator with two years of experience in video games.
Dedicated to system design, prototyping and storytelling.
Three serious games shipped, and two short films published on YouTube.
About me
Creative, serious, and proactive game designer with a dedication to System design and prototyping.​​
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Master in Game Design at Artfx France.
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2 years experience as a game designer and project manager at Gamabilis France.
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3 games shipped.
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2 animated short movie published.
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Thanks to my work experience, I'm familiar with game design production and project management tools such as Office Suit, Google Workspace, Trello, Jira and Source tree.
I also produce my own games and movies via my personal projects and YouTube channel.
Unreal Engine and Blender are my favorites' software.
Work Experiences
Self-Employed (2020 - now)
Starfox Remadventures (webseries) Sept 2022 - Sept 2023
All aspect: Movie Direction / Scriptwriting / Project management / 3D Rig and Animator / Video Editing / Music composer
- Writing the entire script and dialogues.
- Making internal presentation documents.
- Hiring and directing an entire voice actors team.
- Organizing production meeting and one on one sessions.
- Creating 3D assets (props / environment / alembic simulation).
- Rigging and animating all characters to fit the emotions and dialogues.
- Set dressing, post process and lighting on Unreal Engine.
- Creating VFX via Niagara and Blender.
- Composing all music and sound effects.
- Video and Audio Editing.
Gamabilis Feb 2020 - Sept 2022
Game Designer / Project Leader /
- Writing game and level design document and updating them.
- Designing the game's story to meet customer expectations.
- Leading an entire project by managing two production centers.
- Prioritizing and assigning tasks to production teams.
- Production and milestone reporting.
- Project scope adjustments depending on budget and deadline.
- Integrating and updating game design metrics in engine.
- Organizing playtest session and collecting data.
- Polish and UX improvement.
- Making video trailer for several games.
Skills
- Game and Level Design
- Script Writing and documentation
- Visual Coding (Blueprint)
- Producing
​- Agile and Waterfall workflow
- Video Editing
- Music and Sound Designing
- Modeling Animating and Rigging
Education
Master in Game Design
ArtFx Montpellier/2018 - 2021
Movie Editor and Producer license
Acfa Multimedia/2013 - 2016
Games Shipped
Personnal Project
StarFox Remadventure (series)
Personal project in development since sept 2021
Based on the story I wrote for my fangame.
I decided to create a webseries to showcase my artistic and cinematographic skills. I also had to manage 14 people for the voice acting.
Made with Unreal Engine 4 / Blender / Sonyvegas
Project Amurat
Personal project in development since cct 2022
Amurat is a code name for the horror game I currently work on as an indie developer.
Made with Unreal Engine 4
End of Year project
Veni Vedi Violence
(Game Designer & Developer)
3V is a Fast FPS game designed for console taking place in a dystopian roman empire.
Made in 9 months with 12 people with unreal Engine 4